
Go towards the mercenaries and you'll live a life of money grubbing and martial combat. This decision lies in which guild you join. After a while of playing the game, which resides in a world that can be wandered at your discretion by the way, you'll have to make a decision which will lead you down three separate paths. There are several ways to complete many of the missions as well as three main ways to complete the entire game. One of the best things Gothic II has going for it is its freedom. A lot of the quests will require that you complete other quests as well, so even those fact finding missions will have a little more excitement to them than they might normally. Some will require you to slaughter creatures or bandits while others will put you in contest with mercenaries that need a good ass kicking. Not to say that those aren't there too, but the majority of quests given to you by the NPCs littered throughout the gaming world will be varied and fun. Thankfully, most of these quests are more interesting than your garden variety "pick this up for me here and bring it back to me" types of missions. Of course, in the name of this quest, you're going to have to undertake many other quests in order to raise your level a bit and fit together pieces of the puzzle. To do this, you'll have to take control of the hero and acquire the Eye of Innos, which is your first and biggest quest. When the hero wakes up, this new adventure begins as Xardas explains that the last breath of the Sleeper awoke even more bad things to do his bidding, including dragons, and that once again, Nameless is going to have to save the world.

Lucky for our hero, Xardas the magician was there to save him and heal his wounds. The Sleeper was defeated and this nameless hero (who it seems will forever remain nameless) was buried in the resulting shake-up following the great evil's demise. The same hero is back for this sequel which takes place literally two weeks after the end of the last game. Gothic II picks up where the original Gothic left off. Such is the case with Gothic II, a generally fun and large gameplay experience that is hampered by a sad interface, a combat system that can be frustrating, and fairly hefty system requirements.

But every now and again, gamers that want an RPG that combines the personal nature of a single character with less mathematics get what they want. Many of these also used a less personal approach by locking a camera in an isometric view, looking down on a small party of characters. But even when they were, many of them were number crunching and heavy handed enough to discourage more casual gamers from taking part in an overly complex character building scheme.
#GOTHIC 2 GOLD EDITION WALKTHROUGH PC#
Role-playing games aren't really as prevalent as they used to be in the PC market.
